Surrounding site obstructions and shading can be imported into the project through the several options from within the navigator. All of these options are associated with the IESVE Application “ModelIT”. These Input options can be found in the navigator under “Building Geometry” as shown below.
Building Geometry (Site Obstruction and Shading)
The different Input Options include:
·Manually Extrude Spaces/Zones: This will open the ‘shape settings’ dialog. Set the height of the adjacent building and what plane it sits on. Draw the outline of the adjacent room by clicking on points in the model view window to define the building vertices. Spaces are by default given the “Adjacent Building” object type.
·Import Adjacent Buildings from Open Street Map:This will open the Open Street Map interface (as shown below) from where a user can bring in surrounding building and site geometry based on geospatial data. Users are required to identify the location using the search bar and draw the extents to be imported into the virtual environment.
Site Obstructions and Shading (Input Options -> Import Adjacent Buildings from Open Street Map)
Open Street Map Import – Downtown Sacramento
·Import DXF & Manually Extrude: This can be used to import Autocad DXF files .Use this to as a guide in which to trace your spaces over while snapping to the grid at all times. When importing a dxf it is important to select the correct scale factor. The drawing will appear in grey in the model view window and will sit behind the model.
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Site Obstructions and Shading (Input Options -> Import DXF & Manually Extrude)
·Import GBXML (Revit, ArchiCAD etc.) : This can be used to import gbXML files into the Virtual